GfxDevice: creating device client; threaded=1
Direct3D:
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<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1200 60Hz; virtual: 3600x1200 at 0,0
Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\P31RestKit.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\protobuf-net.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Ionic.Zlib.CF.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Ionic.Zlib.CF.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\uScriptRuntime.dll (this message is harmless)
Loading C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\uScriptRuntime.dll into Unity Child Domain
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Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\System.Xml.dll (this message is harmless)
External Call: if(typeof(kongregateUnitySupport) != 'undefined'){ kongregateUnitySupport.initAPI('Loader', 'OnKongregateAPILoaded');};
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineApplication.cpp Line: 318)

GA Wrapper initialized, waiting for events..
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA: Queue submit started
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5635. Operation took 32.810614 ms.
PopUp: wrong password or username
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA URL: http://api.gameanalytics.com/1/2d08252a179885cc18cff70243a06ba0/quality
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Submit: [{"event_id":"system:unity_wrapper","message":"0.2.1","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"},{"event_id":"system:os","message":"Windows 7 Service Pack 1 (6.1.7601) 64bit","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"},{"event_id":"system:processor_type","message":"Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"},{"event_id":"system:gfx_name","message":"ATI Radeon HD 5700 Series","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"},{"event_id":"system:gfx_version","message":"Direct3D 9.0c [aticfx32.dll 8.17.10.1077]","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"}]
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Hash: 7ec713bcc01ff535692540a1709d54c9
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Result: {"status": "ok"}
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA: Queue submit over
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

PopUp: Name Already taken
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA: Queue submit started
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA URL: http://api.gameanalytics.com/1/2d08252a179885cc18cff70243a06ba0/quality
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Submit: [{"event_id":"connected to irc","area":"0","message":"Success","user_id":"Ki/MSe73DuIPmRKhbLyhTzQfEAw=","session_id":"186ce0ab-7189-4d0e-950c-6edd2b360cc6","build":"2.62hWP"}]
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Hash: 8c4625dc37d4cebeaa3982cc895a021f
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA Result: {"status": "ok"}
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GA: Queue submit over
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

PopUp: Connecting
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

https://dl.dropbox.com/s/0owkjgubamrhvsu/ZOmbie.dae
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

PopUp: Map Loaded Connecting
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

The class defined in the script file named 'DAE' is not derived from MonoBehaviour or ScriptableObject!
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1496)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 1705. Operation took 18.529905 ms.
TexturePath: Groundcover_RiverRock_4inch_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TexturePath: Vegetation_Ivy_Hedera_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TexturePath: Vegetation_Bark_Maple_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TexturePath: Groundcover_Brick_Crushed_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TexturePath: Vegetation_HoneyLocust_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TexturePath: Water_Sparkling_
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Platform assembly: C:\Users\Administrator\Documents\csp5\builds\builds_Data\Managed\Boo.Lang.dll (this message is harmless)
Received unknown status code: QueueIncomingReliableWarning
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Settings changed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Settings changed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Settings changed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Settings changed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 5386. Operation took 17.643964 ms.
Settings changed
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Microphone (Realtek High Definition Audio)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1245 unused Assets to reduce memory usage. Loaded Objects now: 5734. Operation took 28.467540 ms.
ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint
  at UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type LayoutType) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) [0x00000] in <filename unknown>:0 

  at Account.UpdateLogin () [0x00000] in <filename unknown>:0 

  at LoaderGui.SelectServer () [0x00000] in <filename unknown>:0 

  at LoaderGui.Window (Int32 id) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUI+_Window.Do () [0x00000] in <filename unknown>:0 

  at UnityEngine.GUI.EndWindows (UnityEngine.IDList idlist) [0x00000] in <filename unknown>:0 

  at UnityEngine.GUIUtility.EndGUI (Int32 doLayout, Int32 doWindows, UnityEngine.IDList idlist) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5722. Operation took 34.746703 ms.
